Great Music #30

Hello and welcome back to Great Music, the thing where I talk about music I like. And we’ve now reached the 30th one of these. And it only took us… three and a half years, hot damn. Not saying that number 30 in itself is an important milestone, just wanted to point out that I am slow when it comes to these things. Anyway, let’s get into it.

So what song do I wanna talk about today? And one rock track? Something from a movie? Nope. Today I wanna talk about something that was composed for a video game. Now, I am sure some of my followers here don’t really care about video games that much, and that is fine. But I just wanna take a second to talk about my favorite song that was made for one of my favorite games. Today we are talking about “Tears” from Max Payne 3.
In the third Max Payne game, our endearingly moody Max (voiced by James McCaffrey) is at the lowest point he’s ever been, but he get a new chance at life when he gets hired by a Brazilian businessman to be the bodyguard of his family. Max’s journey will lead him through hell and back, from the alleys of New Jersey to the favelas of Rio de Janeiro. Near the end of the game, Max has tracked down the person responsible for so much of the trouble he’s gone through, which has led him to a Brazilian airport. Max finds himself in the airport lobby, heavily armed bad guys all around. While giving up would be easy, Max knows he has to give it one more push if he wants to stop the big bad guy. Max sprints out of cover and the music starts blasting. The score for the game was composed by American noise rock band HEALTH (yes, the capitalization is part of the band’s name), who created a score that evokes the dark moodiness of the series while also adding their own flavor to it. And “Tears” is their masterpiece (for me at least) in that regard. A heavy track with a driving beat, perfectly suited for the “one more push” feel of the scene it plays in. But it also has lyrics that are a direct reference to the character himself. Many have interpreted it as Max’s long dead wife and daughter telling him to finally let them go and find his own path. And looking at the lyrics, that seems very likely. So long, Max has been stuck in the guilt of losing his family at the start of the first game, and finally it seems like he’s able to move on. It’s beautiful, poetic even. And when encased within the heavy and driving noise rock beat, it creates a unique musical feel and makes for one of the most memorable parts in any game I’ve ever played.  And even discounting the game for a second, I just love the song. It is very clearly not for everyone, but I absolutely adore it and wanted to talk about it today.

Have a good one and enjoy.

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