Well hello there, ladies and gentlemen, and welcome back to Great Music, the series where I just talk about music I like. Last time we did this was back in April. I’m not good at keeping up a consistent release pace for these posts. Oh well. Here we go.
So what’s on the menu this time? Bit of old school rock? Something from a famous movie? Nah, neither. This is a bit more… revolutionary (you’ll know why in a bit). Let’s first get something god damn straight: I don’t like nazis, they’re the fucking worst, get them the hell out. But since those sons of bitches don’t seem to go away any time soon, at least I can imagine it and get some catharsis from it… thanks to “Wolfenstein”. First released in 1981, “Castle Wolfenstein” was a stealth game with some shooting elements. Then in 1992 it saw a reboot of sorts with “Wolfenstein 3D”, a revolutionary (no, that’s not the part I meant earlier) game that really brought the first person shooter to the mainstream. Cut to 22 years and god knows how many games later, and we get “Wolfenstein: The New Order”, another reboot of sorts that shared some stylistic and thematic elements with “The Man in the High Castle” and “Inglourious Basterds”. That game was a huge hit among fans and critics (yours truly included). Then three years later, in 2017 we get the sequel, “Wolfenstein: The New Colossus”, a not quite as good, but still fairly enjoyable action game with some standout moments and characters. Now, the music of “The New Order” was good, but you can still tell that it played it a little bit safe, with composer Mick Gordon testing the waters a bit. After then making the acclaimed music for the 2016 reboot of “Doom”, you could tell that he had found his style and wouldn’t shy away from exploiting it like a motherfucker. Cut to “New Colossus”, where he (along with co-composer Martin Stig Andersen) brought his fucking A-game and gave us some of the best video game music of all time. I could’ve talked about any track from the OST and been just as happy, but I felt like I needed to pick one of the more unique tracks from it to truly justify this post. And that’s why I chose “Horton Hears a Revolution” (THERE IT IS!).
In the game, you play as American resistance fighter William Joseph “B.J.” Blazkowicz (voiced by Brian Bloom) as he tries to fight back against the nazi regime which had taken over the world in 1946, and still rules with an iron cross 14 years later. But he can’t do this alone, he has to gather allies. And at a point in the game he travels to New Orleans to try to recruit a resistance group led by southern preacher Horton Boone (voiced by Christopher Heyerdahl). And as he comes to their base, they start discussing the situation they’re in, which is accompanied by a bit of nice clarinet jazz… and Mick Gordon’s heavier-than-metal guitars and drums. You see, Mick likes to approach his compositions a bit differently compared to your John Williams or Michael Giacchinos of the world. Instead of the typical orchestrations of brass and woodwind, this crazy son of a bitch uses instruments typically found in heavy metal bands (and the occasional synth for good measure). It creates a heavy sound that fits the often satirical but still brutal style of the story and writing. And the way it is used to coincide with the jazzy clarinet is absolutely frickin’ wonderful, creating a mesmerizing chaos that honestly just takes my breath away every time I hear it, while also making me want to start a revolution against some nazi assholes.
Have a good one and enjoy.